AI Insights · Timothy · July 2022
Top 5 Shopping Games Performance in France, Q2 2022
Discover the performance trends of the top 5 shopping games on a unified platform in France during Q2 2022, including insights on downloads, revenue, and active users.
Throughout the second quarter of 2022, the top 5 shopping games on a unified platform in France showcased diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these metrics.
My Mini Mart by SUPERSONIC STUDIOS LTD saw a notable increase in weekly revenue, peaking at approximately $1.9K in the final week of June. Weekly downloads consistently rose from 9.1K at the start of April to nearly 19K by the end of June. Active users also displayed a robust upward trend, growing from around 22.8K in late March to over 44K by the end of the quarter.
Cashier 3D from Rollic Games had a more modest revenue performance, with weekly earnings peaking at $187 in late March and gradually declining to $22 by the end of June. Downloads fluctuated, reaching a high of 23.9K in mid-April before stabilizing around 12K in late June. The active user count experienced a similar pattern, peaking at 41K in mid-April and ending the quarter at around 24.6K.
Vlad and Niki Supermarket game, developed by Oculist, showed varied weekly downloads, starting at 7.9K in late March and closing at 9.4K by the end of June. Active users were relatively stable, maintaining figures around 12K for most of the quarter. Revenue figures were modest, with occasional peaks, such as $28 in mid-April.
Shopping Mall 3D by Brew Games experienced growth in weekly revenue, peaking at $555 in early May before a gradual decline to $310 by the end of June. Downloads showed significant fluctuations, with a peak of 12.1K in mid-April and a low of 4.3K in early June. Active users peaked at 18.4K in mid-April and ended the quarter at around 13.8K.
Lastly, Fashion Universe from Voodoo had a peak in revenue of $203 in mid-April, followed by a decline to just $3 by the end of June. Downloads fluctuated, with highs of 18K in late March and a low of 3K in mid-June. Active users peaked at 47.8K in late March and concluded the quarter at around 26.5K.
For more detailed insights and trends, check out Sensor Tower.